| Author |
Thread Statistics | Show CCP posts - 19 post(s) |

SFM Hobb3s
Vanguard Frontiers Black Legion.
15
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Posted - 2013.08.28 14:52:00 -
[1] - Quote
Popping a player ship in combat no longer produces a wreck, but instead produces a loot spew pinata akin to exploration, where you have to click furiously on the cans before they dissapear in desperate hope of getting more carbon. |

SFM Hobb3s
Vanguard Frontiers Black Legion.
24
|
Posted - 2013.10.15 19:21:00 -
[2] - Quote
when destroying a ship in PVP a good portion of the stored ammunition detonates in an effective radius, potentially damaging other nearby ships. The destruction of minmatar ships causes duct tape to hit other nearby ships further increasing their resistances. |

SFM Hobb3s
Wrecking Shots Black Legion.
121
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Posted - 2014.08.26 13:50:00 -
[3] - Quote
on a reinforced node, Remote Repping modules cannot activate, promoting everything to burn. |

SFM Hobb3s
Wrecking Shots Black Legion.
125
|
Posted - 2014.09.05 20:03:00 -
[4] - Quote
Exploration (relic/data) mini-game now required to dock/undock. Unsuccessful 'hack's result in ship boom-boom. |

SFM Hobb3s
Wrecking Shots Black Legion.
232
|
Posted - 2014.11.24 17:30:29 -
[5] - Quote
This would probably qualify as a good idea, but could we get the overview graphic indicator for jump fatigue changed to a sparkling blue TEAR. It would bring me much joy as I imagine how much its racking up for my foes :) |

SFM Hobb3s
Wrecking Shots Black Legion.
252
|
Posted - 2014.12.24 19:07:45 -
[6] - Quote
Talking in local results in significant overheating. Posting links in local causes random modules to burn out. |

SFM Hobb3s
Wrecking Shots Black Legion.
266
|
Posted - 2014.12.27 05:18:57 -
[7] - Quote
0.5% bonus to jump fatigue reduction by entering captains quarters and having a nap for x hours |

SFM Hobb3s
Wrecking Shots Black Legion.
270
|
Posted - 2014.12.29 22:27:16 -
[8] - Quote
Acceleration Gates become destructible, rendering the site, and its contents, virtually unprobeable (ie you can only warp to a destroyed acceleration gate wreck). |

SFM Hobb3s
Wrecking Shots Black Legion.
270
|
Posted - 2014.12.30 19:25:08 -
[9] - Quote
Module Tiericide Endgame: All shield and remote armor repair modules are permanently replaced with Polarized ones. |

SFM Hobb3s
Wrecking Shots Black Legion.
275
|
Posted - 2015.01.07 18:16:48 -
[10] - Quote
Ultimate nullsec griefing tool: Jump Fatigue Bomb
That's right...its a bomb that gives everyone in its detonation range a huge amount of jump fatigue. Getting hit by a volley of 8 fatigue bombz grants the receiver the full 30 day cap of jump fatigue (no moar jumping for U!!!) |
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